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I am a cg lighting artist  & supervisor with over 20 years experience working in animation.

1998- 2000, Big Idea Productions

My career began after graduating and getting my first animation job with Big Idea productions.   This is where I learned how to use lighting, color, and composition to capture a mood.  The studio was full of talented people at the time and I loved learning all I could about animation.

2002-2007, Glueworks Animation

After that I worked for a furniture company doing design visualization in NC; then a small animation studio in NC.  I was in charge of art direction on two direct to video series and oversaw modeling, lighting, and texturing.  Trying to deliver quality work with limited resources changed the way I look at animation.  The concerns of the animators became tangible and in lighting I focused on the broad strokes of color design, contrast and composition.

2008 – 2011, ReelFX

Around this time I decide to refocus on lighting and compositing.  I moved to to Dallas and began working for ReelFX.  Here I grew into a supervisor position mainly focusing on strong keyshots and well planned sequences.   I was lucky to work on alot of good projects including Looney Tunes shorts which took me back to Childhood.

2012 – present, Walt Disney Feature Animation

My first film with Disney was Wreck It Ralph and I have been there since.   The job challenges me everyday, whether it is exploring foundation lighting for a sequence, setting up a keyshot, integrating complex effects, or dialing the light on a character’s closeup.

I have held several positions on different films.   I have been a lighting supervisor, environment lighting lead, and always a lighting artist.   The ideas that go into every sequence are inspiring and keeps me excited for every new challenge.

 

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